Web games created from one idea

Turn any spark into a game ready to share.

Pinagame is a cheerful platform for creating AI-assisted microgames, publishing them in the cloud, and letting players compete with sessions, rankings, and scores from the first moment.

See popular games
2 min to launch an idea Rankings included Web no install needed
Trivia

Quiz Fiesta

Top score 18,420
Mapa

Ruta Tap

4.8k plays
Arcade

Color Run

Combo x32
Evento

Tap Rush

Live
Prompt readyCreate a reflex game for my community

A lightweight factory for games born on the internet.

The magic is not just generating code. It is that the game comes out with a home: URL, sessions, users, rankings, and a simple way to grow.

Idea to game

Describe the mechanic, tone, and rules. Pinagame assembles a playable base ready to publish.

Under your link

Hosting, sessions, rankings, users, and security are connected from day one.

Shareable games

Each game lives at a clean URL for campaigns, classes, communities, or events.

Useful data

Scores, visits, and activity are ready so you know what is catching on.

From prompt to published game.

The process is designed for people with ideas, not full development teams.

Tell the idea

Describe the game type, rules, difficulty, style, and audience.

Tune the experience

Test, change text, colors, mechanics, and goals until it feels yours.

Publish and share

Your game lands in the cloud with sessions, rankings, and activity ready to measure.

Choose your rhythm.

Simple plans to test, launch, and grow without thinking about servers on day one.

Free

Try ideas without asking permission.

$0/mo
  • 2 published games
  • 100 players per month
  • Basic ranking
  • Pinagame branding

Creator

For communities, classes, and steady creators.

$19/mo
  • 10 published games
  • 1,000 players per month
  • 25 simultaneous players
  • Starter analytics

Pro

For brands, events, and campaigns with more movement.

$59/mo
  • 30 published games
  • 10,000 players per month
  • Custom domain
  • No visible branding

Frequently asked questions.

The first version focuses on client-side web games with backend support for sessions, users, and scores.

Do games run in the browser?

Yes. The heavy gameplay runs client-side; the server handles users, sessions, scores, and security.

Can I publish several games?

Yes. Each plan defines how many games and players you can manage, with room to grow by level.

Do I need to know how to code?

Not to start. The idea is to describe a mechanic and adjust the result from the platform.

Will Google, Facebook, and Apple login be supported?

Yes. Pinagame uses real OAuth with each provider's production credentials.

Your next game can start as a sentence.

Reserve your username and enter the initial Pinagame portal. From there we will build the full game workshop.