Idea to game
Describe the mechanic, tone, and rules. Pinagame assembles a playable base ready to publish.
Pinagame is a cheerful platform for creating AI-assisted microgames, publishing them in the cloud, and letting players compete with sessions, rankings, and scores from the first moment.
The magic is not just generating code. It is that the game comes out with a home: URL, sessions, users, rankings, and a simple way to grow.
Describe the mechanic, tone, and rules. Pinagame assembles a playable base ready to publish.
Hosting, sessions, rankings, users, and security are connected from day one.
Each game lives at a clean URL for campaigns, classes, communities, or events.
Scores, visits, and activity are ready so you know what is catching on.
Explore formats that work well for brands, classes, events, communities, and casual challenges.
Find countries, cities, or locations before time runs out.
Fast questions, lifelines, and rankings for friends, customers, or teams.
A precision and color challenge to compete for the perfect score.
Tap, chain combos, and publish a global leaderboard in seconds.
The process is designed for people with ideas, not full development teams.
Describe the game type, rules, difficulty, style, and audience.
Test, change text, colors, mechanics, and goals until it feels yours.
Your game lands in the cloud with sessions, rankings, and activity ready to measure.
Simple plans to test, launch, and grow without thinking about servers on day one.
Try ideas without asking permission.
For communities, classes, and steady creators.
For brands, events, and campaigns with more movement.
The first version focuses on client-side web games with backend support for sessions, users, and scores.
Yes. The heavy gameplay runs client-side; the server handles users, sessions, scores, and security.
Yes. Each plan defines how many games and players you can manage, with room to grow by level.
Not to start. The idea is to describe a mechanic and adjust the result from the platform.
Yes. Pinagame uses real OAuth with each provider's production credentials.
Reserve your username and enter the initial Pinagame portal. From there we will build the full game workshop.